

Some of those are familiar, but some of them are simply mind blowing and time saving like nothing else.
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Pro Motion NG brings along a number of so called paint-modes. They allow you not only to create dithered and non dithered gradients from arbitrary color selections, they also double as guidelines for some more exotic paint modes. Gradients are also a pretty big part of the software. Not only does it bring along a number of accurate retro palettes along with tile size limits etc, it also has a ton of options to generate your own palettes.
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And in this regard the software is top notch. Also I want good palette creation and management option. The first CON is actually a PRO for pixel artists.

But if you want to learn pixel art or just want to get to know the software, this shouldn't be much of an issue.Īpart from that, that is pretty much it for the cons. Pro Motion NG is for pixelart only.Īlso there are still a few minor issues with how certain file paths are associated with your project and a few issues with tilemapping, but those are getting ironed out already.Īpart from that, you will face a certain learning curve in order to get into what pro motion has to offer, as it does some things very differently from other software packages.

But nonetheless, if you plan on doing digital painting, go look somewhere else. So you can have different palettes on different layers and even on animation frames, and there is gradual layer transparency. This program allows you to use a maximum palette 256 colors per palette. If you are looking for a simple image editing Program that lets you paint with infinite colors, do yourself a favour and use Photoshop. So for the software itself, what makes is good, what makes it bad. The way Cosmigo listens to customer feedback and handles bug reports is unparalleled in my experience. I have not witnessed such a level of responsiveness and diligence in customer support as with this developer. So what makes ProMotion different or even better than other tools on the marketplace? The first and foremost point of importance is the developer. I have been using Pro Motion since a few years now as my go to tool for making pixelart.

On the downside, my main complaint would be the small UI elements (but at least you keep most of your screen space for the drawing canvas)ĭisclaimer: The Key for this Product was provided by the Publisher, but I own (and bought) the non Steam version since a ver y long time. + Fully integrated support for animation and multi-layers tilemap definition
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+ Highly customizable (keyboard shortcuts, mouse wheel functions, windows arrangement, full screen mode. + Anim painting to easily create animation of moving objects + Stencil function to easily protect part of your drawing (protect all pixels that uses a selected set of colors, or protect specific areas of the image that can be selected with all available drawing tools) + Great color palette management with many functions for sorting, creating color ramps. + Powerful set of tools, with many helper functions (multiple grids, pattern drawing. I am using PM for more than 2 years now, and it is by far the most powerful pixel-oriented drawing program I have used (I have started doing pixel-art with Degas Elite and Deluxe Paint on Atari ST/Amiga in the good ol'days -))
